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  • REM World
  • Freak the Mighty
  • Max The Mighty'
  • Exploring Books of Rodman Philbrick
  • The Last Book in the Universe - Activity Guide
  • The Mostly True Adventures of Homer Figg

  • A Teaching Guide to:
    "REM World"

    REM World Written by Jackie McKim
    Fourth Grade Teacher
    Coastal Ridge
    Elementary School
    York, Maine


    The Nothing, Vydel, The Cloud People, Morf. These are just a few of the unique characters who come alive in Rodman Philbrick's fantasy adventure, REM World. What a great read-aloud this is for third, fourth and fifth grade. This is the story of an overweight 11 year old boy, Arthur Woodbury. He is teased by his classmates and called names like Biscuit Butt and Jelly Belly. He loves to eat, yet wants desperately to lose weight. Arthur Woodbury saves the universe, loses weight and earns the name Arthur Courage.

    Each chapter evolves into a dangerous feat for Arthur and Morf, his charming opossum-like little guide, while containing a message of courage, strength and hope for this 11 year old. Arthur climbs the "perilous precipice" and because of encouragement from the Cloud People and Leela, the Cloud Master's daughter, he learns to fly. This is only one of the many examples of overcoming fear that Arthur learns while visiting a fantasy land called REM World.

    The characters, settings and situations keep the children riveted and always wanting "just one more chapter." This is an excellent book for discussions of feelings and courage, vocabulary enrichment, making predictions, and producing exciting projects. Not only do the children love hearing it, but it is a true joy for the teacher to read and share with students. It is a wonderful first read-aloud of the year. Children often are so excited about this book, many will immediately reread it. Here's a book children love to hear and teachers love to read.

    And the last question. Is this a dream? If so, what about the Oreos?


    This is the story of an 11-year old boy, Arthur Woodbury, who buys the REM Sleep Device from the back page of a comic book. It promises that he can lose weight in his sleep. The story begins with Arthur Woodbury celebrating his 11th birthday. He eats the whole cake, grabs eleven Oreo cookies and heads to the basement to try out his Device. "If only he could go to sleep fat and wake up thin!"

    And so, the story and Arthur's adventures begin.

    Arthur opens the package and the sleep device opens on its own and becomes a helmet. He reads the instructions (only the first page), puts the helmet on and lies down on the workbench. He hears faint sounds in the helmet like" waves breaking on a faraway beach.," And then... he falls asleep. Arthur wakes up and he is still fat. He throws the helmet on the floor, but continues to hear the ocean, even without the helmet. Arthur decides to investigate the noise and goes out through the bulkhead. When he looks back he sees his house has disappeared, and finds he is standing on "the hard shiny mud of a beach at low tide." It is here that he meets Morf, his REM World guide. Morf asks him where his helmet is and Arthur tells him that it is still in the basement. Morf tells him he needs it to get back home and terrible things will happen without it. Arthur begins to learn the lesson of reading all of the instructions.

    Morf and Arthur go on to meet the first of many unique characters, the Frog People. They visit Mud City with the Frog People. Here are "beautiful and elegant" mud castles with mud-dribble towers and dribble pictures of Galump's Frog People ancestors. The menu is the The Frog People's Feast. Arthur learns to eat sea vegetables and sea grapes, which strangely enough resemble familiar foods.

    Arthur is charged with saving the world from the Nothing, which existed before the Everything, and is always trying to come back to "unravel the universe." Arthur moves from dangerous adventure to dangerous adventure. And each time, Arthur thinks he cannot do what is required of him to survive and save the world. Vydel and the World Below are an ever-present threat. There is the legend of the end of the world which tells of a visitor who must do battle with the Nothing even if he fails. Arthur is that visitor! Arthur learns that he must go through Vydel's Mouth and the only way to do that is to learn to fly. Leela, daughter of the Cloud Master teaches him all he needs to know.

    As the fantasy continues, Arthur is confronted with many challenges. He learns that he can do what he once thought impossible. He faces dangers such as the "huge crow-like birds" that come out of Vydel's mouth; the borons, who look like giant soccer balls, with wings and huge claws the size of Arthur. (They really are silly creatures who keep falling down); and huge bees the "size of a small flying attack dogs." He goes inside clouds, survives a tidal wave, and more!

    Arthur must save the world, the Universe and all Universes from The Nothing. And, with each challenge, he becomes more courageous. And, Morf can help. All Arthur has to do is ask him to change to something else, and he will.

    And finally, Arthur, through his courage, saves all and returns home. The scared, unhappy, fat eleven-year-old boy who hated exercise has learned "to do stuff like pull-ups and row a boat, and fly, and ride the giants, and save the universe." The boy who ate his whole birthday cake has learned that he could eat things like "sea vegetables and clouds" and not be hungry any more. The helmet worked! "He's gone down into the basement fat and he'd come back thin. Gloriously , triumphantly thin. Well, not exactly thin, but not fat either. Certainly not fat."

    The story ends, "from this day on, he had a new name, one he'd earned for himself."
    "Arthur Courage."


    1. Before reading each chapter,copy the vocabulary words from that chapter on the easel. Children take turns looking up definitions, writing them on the easel, and presenting them to the class before the reading. Each child then enters the words and definitions in his/her Writing Journal for future use. Review the words periodically. The vocabulary, listed by chapter, is attached.
    2. Book Discussion:. Questions about feelings, courage, teasing and treatment of others seem to automatically present themselves throughout the book Here are some starters:
      1. At the end of each chapter, ask for a prediction of what will happen next.
      2. Discuss the names of the characters as they come up. Why do you think the author gave the name Morf to the character? What is the significance of this and the other names? What about Arthur Woodbury? Do you think this is a significant name?
      3. How does Rod Philbrick keep you wanting to read on?
      4. What is the theme of this story? Is there more than one main problem?
      5. Ask for personal connections, such as Arthur's feelings in the beginning of the story. Have you ever been teased? How did you feel?
      6. What does Arthur learn about food? Does he change his food preferences?
      7. What does he learn about exercise and how?
      8. Why do you think he looked thin to his mom in the last chapter?
      9. Was he really thin? Or even thinner? How could that have happened?
      10. Why was he now "Arthur Courage?"
      11. Explain what happened to the Oreos.
      12. Why do you think the author chose the words REM World for the title?
      13. Was this all a dream?
    3. Transform your classroom into REM World. Discuss the idea of creating your own REM World with your students and help them brainstorm how they would go about this. List possibilities on easel and assign (by request) characters and other ideas. Continue to add to the list as students think of additional ideas. Attached is a list of possible characters and items to be made by the children.
    4. Each child makes a character by having his/her body traced on large white butcher paper. Complete the character by using markers or paint. On the day of a special culminating activity, such as an author visit or Feast of the Frog People, tape the characters to children's chairs. Invite other classes to enjoy the new world.
    5. Celebrate a Feast of the Frog People. Using real food, have a feast like the one in the story.
    6. Write a new ending.

    Materials Needed:

    Large chart paper, butcher paper, construction paper, washable markers, yellow highlighters, glue, scissors, cotton, yarn or string, sand colored water colors, paint brushes, tape, small sponges.

    Sleep Device directions copied out of book and printed on large chart paper.

    Map of Rem World on large classroom white board. Characters on each side of map.

    Banner announcing "Welcome to REM World."

    Large Watch

    Workbench with tools, and sleep device

    Feast of the Frog People---Crayola Colored Model Magic for food. Napkins made of construction paper. Set up on table.

    Frog Ancestor portraits--sponge paintings mounted on construction paper

    Large three-dimensional Oreo cookies made out of construction paper

    "My Favorite Things About The Book" bulletin board

    Construction paper green clouds w/cotton taped on and hung from ceiling

    Fish bowel chandeliers made on art paper and colored with markers--use bright yellow highlighter for fish

    Large paper bell to signal high tide

    Vydels mouth. Open cubby area-- make black paper cones for teeth 3-dimensional crows handing from ceiling. Boron eggs in cubbies

    Cardboard box with note and snake on it

    Arthur's father's head set up on top of box

    Boron Bulletin board with eggs and borons all over

    DOOR decorated with sea creatures

    Door decorated with flowers and bees

    Picture of castle above door

    Sign over classroom door:

    Bulletin board with rectangular pictures of favorite part and one sentence to describe each picture.

    Each child makes a character to put on chair. Child has a friend trace her body. After having his body traced, child then creates his character by using markers. Students tape character to chair for special time. Frog People Feast, Author visit, etc.

    Extra life-size characters in room as room allows

    Bulkhead doors on inside room door

    Vaulted ceilings

    A Teaching Guide to: "Freak the Mighty"

    See Also: Max The Mighty Guide || Study Guide by Dr. Alexa Sandmann || The Mighty Film Study Guide

    Freak the Mighty Written by Arthea J. S. Reed, Ph.D., Professor and Chairperson of Education, University of North Carolina at Asheville, Asheville, NC

    "I wrote Freak the Mighty because Max, the mighty half of Freak the Mighty, insisted and he's bigger than I am." - Rodman Philbrick

    To the Teacher

    "Freak the Mighty" is an unusual, well-written young adult novel. Although likely to be classified as realistic fiction, it has many elements of fantasy and fairy tale: the handicapped hero who is bigger than life, exciting quests, events that have numerous levels of meaning, and magical moments. Philbrick's novel of two handicapped and troubled young men, one smaller than a yardstick and the other outgrowing size thirteen shoes, is about the strength of friendship, family, intelligence, and life. The poignant story is told from the perspective of Max, who through the life and death of his friend Kevin, learns to respect his own intelligence and endure his own frightening heritage.

    Philbrick's novel, most appropriate for middle school readers, has won significant critical acclaim and is an ALA Best Book for Young Adults. It is an excellent book to teach and to discuss. Not only will adolescent readers devour it and rejoice in the victories of Max and Kevin, but teachers will love all its teachable themes.


    The novel's plot is circular. In the first two sentences Max states, "I never had a brain until Freak came along and let me borrow his for a while, and that's the truth, the whole truth. The Unvanquished Truth." But it is not until the novel's final page that we learn why and how Max wrote a book about the adventures of Freak the Mighty.

    In the first chapter, we meet the cast of characters: learning disabled and very large Max, severely handicapped and incredibly intelligent Kevin, Gram, and appropriately named Grim, Max's grandfather. We learn that there is a Him in Max's life, someone his grandparents fear and someone Max resembles.

    Max and Kevin had known each other in day care, but do not meet again until the summer before eighth grade, when Max, who is so big he is exploding out of his clothes, places Kevin, whose body is too small for his growing organs, on his shoulders and walks into a pond to out wit Tony D. and his punkster pals. From that moment, with Kevin providing the directions and Max the mobility and strength, they are known as Freak the Mighty. All summer they rescue fair maidens and slay dragons. Loretta, one of the maidens, turns out to be a friend of Kenny Kane, Max's father who is imprisoned for murdering Max's mother.

    That Christmas, Kenny Kane, newly released from prison, kidnaps Max, and drags him bound and gagged to the basement of a burned-out building. Suddenly, Freak rolls down through a basement window holding a big blaster squirt gun he claims is filled with sulfuric acid. He squirts it in Kenny's eyes. Max puts Freak on his shoulders, and they run for their lives.

    After the recapture of Killer Kane, life becomes quieter for both boys. On his birthday, Kevin suffers a seizure and is rushed to the hospital. He gives Max a blank book asking him to fill it up with their adventures. When Max learns the next day that Kevin has died, he lashes out at Kevin's doctor, but she explains that no surgery was ever possible and that Kevin knew it. At first Max hides from his friend's death in his room down under. Finally, after many months he begins to write the story of Freak the Mighty on the pages of the book Kevin had given him.

    Thinking About the Book

    1. Why is Max convinced he does not have a brain? Is his assessment of himself as a "butthead" correct? Do our opinions of ourselves affect what others think of us? Do others' opinions of us affect how we feel about ourselves?

    2. How does Kevin prove to Max he is not a "butthead"? How does Kevin help Max learn how to read and write?

    3. Why is Freak's Christmas gift of the pyramid shaped box and handwritten dictionary so important to Max?

    4. Why does Max call the first chapter of his book, "The Unvanquished Truth"?

    5. Why do we care about what happens to Max and Kevin? How does the author make us care about them?

    6. How does the location of Max's room "down under" relate to how he feels about himself?

    7. How does Freak get Max out of his room? What is "magic" about their quests?

    8. Does Freak really believe that he will be "the first bionically improved human" by having a body transplant? What does Freak mean when he says "you can remember anything, whether it happened or not"?

    9. Why does Max agree with his father, who says, "I, Kenneth David Kane, do swear by all that's Holy that I did not murder this boy's mother"? What does the story Kenny tells about the "injustice" that was done him, tell us about him?

    10. How are Kevin and Kenny similar in how they deal with the world? How are they different?

    11. What is the irony in calling the tenements the New Testaments? What is ironic about Killer Kane posing as the Reverend Kenneth David Kane? Why is Kenny's remark that you should never trust a cripple ironic?

    12. Why does Loretta try to save Max? What does this tell us about her? Why is Max not surprised when he sees her drunk at the end of the novel? How does she finally save Max?

    13. Why is the scene with Kevin and the squirt gun funny? Does Kevin recognize the humor? Does Max?

    14. With whom is Max angry when he realizes that Kevin is dead? Why? What helps him get over his anger?

    Student Activities

    1. Help students search for aspects of the novel that make it fantasy-like: the bigger-than-life hero, the quests, the magical moments, and meanings beyond actual words on the page.

    2. Discuss with students the meaning of the word "sobriquet." Identify the sobriquets used in the book. Suggest that students write a sobriquet for a partner reflecting a positive quality in that per son.

    3. Each day, write one of the many interesting quotes from the book on the chalkboard. Have students write about what they think the quote means, write a poem that includes the quote or helps explain the quote, or tell a story that incorporates the quote or uses the quote as a moral.

    4. Explore some of the novel's themes: the importance of friendship and family, the difference between myth and reality, recognizing the worth in all humans, the importance of positive self concept, and dealing with death.

    About Rodman Philbrick

    William Rodman Philbrick has used the name W. R. Philbrick for eight detective novels and mysteries and the name William Dantz for four medical and technical thrillers, all for adult readers. Freak the Mighty is his first young adult novel. According to Rod, the name to which he answers, he wrote the novel "because Max, the mighty half of Freak the MIghty, insisted and he's bigger than I am."

    Rod had no intention or inclination to write a young adult novel until an editor asked him if he had any stories for young readers. At first he said "no," but on the ride back from Manhattan to Maine, the voice, story, and plot for Freak the Mighty unrolled in his head.

    The inspiration for Kevin was his son's close friend who had died tragically the previous year. According to Rod, "It was my way of dealing with the loss." The real Kevin had the same medical condition as Freak in the novel, but a very different personality. His mother was the inspiration for Gwen. Once he had the story in his head, Rod wrote the entire novel in one draft in about six weeks.

    Rod's second young adult novel, The Fire Pony, will be published by Scholastic in 1996. He and his wife, Lynn Harnett, have collaborated on a mass-market paperback, haunted house series in three-volumes called The House on Cherry Street. It is clear that Rodman Philbrick has many young adult voices inside his head and they will appear in numerous future novels.

    Written by Arthea J. S. Reed, Ph.D., Professor and Chairperson of Education, University of North Carolina at Asheville, Asheville, NC


    'Max The Mighty' Study Guide


    In this much anticipated sequel to the critically acclaimed Freak the Mighty, readers once again encounter Maxwell Kane. Max, the giant-sized but mild-mannered young man who in the earlier book befriended a tiny disabled genius named Kevin, in this book finds himself coming to the rescue of another outcast nicknamed "Worm" because of her interest in reading. When Worm's well-being is threatened by abusive stepfather, Max joins in her search for her real father, little suspecting the danger and adventure which await them both in Chivalry, Montana.


    One word which recurs frequently throughout the Worm in her escape from The Undertaker. is truth. Each character in the novel, however, has a different idea of what the truth is. Explore the meanings of the word "truth" as used by: Undertaker (Worm's stepfather), Max, and Worm. Refer to some of the following pages for references to this important word: pp. 18, 23, 24, 71, 79, 83, 166. 5.


    Conflict operates on many levels in this novel. Of course, there is the conflict between Worm and her stepfather and the conflict between Max and Worm and the bullies. However, the inner conflict experienced by Max is perhaps the most pointed of all. Why is Max uncertain about his actions? (pp. 13-14). Why does he question whether or not he should interfere in Worm's life?


    The setting in this story shifts from one place to another with great rapidity. Construct a map which traces the route taken by Max and Worm as they hitchhike out of town and later jump a train to Chivalry.


    In the opening pages of the story, it becomes readily apparent that appearances can be deceiving. For example, even though Max is a large person, he does not like to fight; he is quite different from the bullies he confronts. Compare the outward appearance of Max, Worm, The Undertaker, the Hippy Dippy, and/or other characters with their inner selves.


    1. What is so special about the helmet Worm is wearing when Max first encounters her (p. 5)? What clues are provided by the author as to the literal and symbolic meaning of the miner's helmet?
    2. This book is a sequel. Does it stand on its own as a her story? Do readers need to have read Freak the Mighty in order to fully appreciate this story?
    3. Max says, "when you get into trouble, head for home"
      (p. 27). Is home the best place for Max? For Worm?
    4. Like Huck Finn, Max breaks the rules when he assists Worm in her escape from The Undertaker. Is it ever right to break the rules and disobey the orders of an adult? Under what circumstances would it be permissible for someone to do something illegal?
    5. Worm reports that there is magic in the world (p. 63). She insists that book magic seeps into the real world (pp. 121-122) and believes in people even if people do not believe in magic. What does she mean? What kind of magic can transfer from the world of the story to the real world?


    Exploring the Works of Author
    Rodman Philbrick:

    Ideas for Using Them with Middle Graders

    Dr. Alexa L. Sandmann
    The University of Toledo, College of Education
    2801 W. Bancroft Street, Toledo, CH 43606
    (419) 530-2614 and (419) 530-2466 FAX

    Each of the activity ideas below is written with students as the intended reading/choosing audience, based on the belief (Rosenblatt, 1978) that students' responses will be richer and deeper if student-driven, not teacher-directed.

    Thus, this handout also is "teacher-friendly." You can easily implement a Rodman Philbrick author unit by making these books available to students and asking them to fulfill a specified number of activities by simply providing them with these options.

    Freak the Mighty (1993, Scholastic)

    Reading: Read the sequel, Max the Mighty (1998, Scholastic). Which one did you like better? Do a booktalk about both books for your classmates--without giving away the ending of either! OR Read more about King Arthur and the Roundtable. Share what you find with your classmates. OR Choose five of your favorite words and their definitions from Freak's Dictionary. Explain why you like them so much. With the help of your friends, create at least two new words and redefine two existing words each and add an "Addendum" to the dictionary.

    Writing: Do you think Philbrick might write a third book about Max? What might it be called? What might happen? Write a brief synopsis of a possible third book. OR Consider how Grim defines lies and tales, that "lies are mean things, and tales are meant to entertain." Decide whether you agree or disagree with him and then write a paragraph with examples from your own life that support your position.

    Science: Kevin told Max that he was going to get a bionic body. Research the current state of bionics. Then create a poster and share your findings with the class. OR Extend what Kevin says during the Fourth of July celebration and find out more about how fireworks are made and which chemicals combine to make the various colors. Create a chart to display your conclusions.

    Social Studies: Kevin says that "Books are like truth serum--if you don't read, you can't figure out what's real." Do you agree with Kevin--or not? OR think about how Max's father describes people in general: "You know what I think of when I see a neighborhood like this? Hamsters, is what I think. That's how these people live, like hamsters in cages. They have their little wheels to run on and that's what they do for the whole of their lives, they run and getnowhere. They just spin." Do you think that's a fair assessment? Why or why not? Find someone who disagrees with you and each of you prepare a statement for the class to consider.

    Health: Research and then write a short report about the kind of disease that Kevin might have had.

    Art: Kevin says that "Remembering is just an invention of the mind." Paint, draw, or create a collage of something you want to remember. OR Watch the film version, The Mighty. Compare one scene in the film with the mental image you had of that incident before viewing the film, Which do you like better? Lead a discussion of this topic for your class.

    The Journal of Douglas Allen Deeds: The Donner Party Expedition, 1846 (2001, Scholastic)

    Reading: Read another journal from the "My Name Is America" series. Compare and contrast this book with the new one you read by filling in a Venn diagram.

    Writing: Create a list of characteristics that would apply to Deeds. Would he be a good model for students today? Which "Character Counts" characteristics would apply to him? Write an editorial honoring him and his accomplishments.

    Science: What survival tips might have been helpful to those in the Donner party? How might they have been better prepared for this possibility, and when it did happen, was there anything else they could have done to survive? Then, write a contemporary survival guide for someone camping in the Sierra Nevadas in this century.

    Math: The map of Deeds' journey in the back of the novel is not to scale. Create a new map which is to scale and discover how many miles Deeds actually traveled.

    Social Studies: Choose the ten most significant events on Deeds' journey. Create a vertical numberline with brief descriptions of each event next to the day being highlighted. OR Do a little research and find out how much the Native Americans were paid for Manhattan. OR With three classmates, each of you choosing one tribe that the expedition encountered, the Pawnee, the Sioux, the Snake or the Payhoots, put together a panel presentation.

    Health: Research the effects of starvation on both one's mental and physical condition. Music: Find CD or audiocassette recordings of the songs mentioned in the novel to play for your classmates. What other songs might those in the expedition have sung or played? Share these as well.

    The Last Book in the Universe (2000, Scholastic)

    Reading: Create an alphabetical glossary of all the futuristic words in the text OR Read Robert Frost's "Stopping by the Woods on a Snowy Evening" for your class and explain what you think it means. OR Read Homer's The Odyssey and do a brief retelling of the story for your classmates. OR Find out who the original Furies were in mythology and compare them with the Furies in the novel. OR Find a story, one that ends "happily ever after" that Spaz might have told Bean before she fell asleep and read it to a younger class. OR Find out what the original Eden was and explain it to your classmates. lives.

    Writing: Ryter says that "The only real treasure is inside your head. Memories are better than diamonds, and nobody can steal them from you." Do you agree or disagree? Why or why not? OR Write about where you would like to go and why if you had a chance to be in the "thinkspace." OR Play chess, walk on grass, stroll by a brook, climb a tree, eat an apple, or count clouds and then write a poem about any or all of these experiences.

    Science: What is genetic programming? In what ways have scientists already used these principles? What evidence do we have that such technology already exists? Write a report and then create a poster in order to share your findings.

    Math: The world almost ended because of nuclear war. Explain the effect of nuclear waste and the concept of "half-life." From your analysis of the problem of radioactivity, how many years later would it have to be for life to have continued? In other words, in what year is this story set?

    Social Studies: From Spaz's point of view, write the history of his world, between now and the world he lives in. Fill in the "gaps" as best as you can with details from the novel, what you know about problems on the earth, and your imagination.

    Health: Research epilepsy. Find out what it is, its past and current treatment options, and famous persons who suffered with it. Share what you discover with your class. OR Research leukemia and what the current treatments options are.

    Art: Create a model of where Spaz lives. OR Create a model of Eden where Lanaya lives.

    Music: What music would exist in this world? Either find or create the music indicative of this future world. Would the music be different in Eden from that of the Urb?

    Rem World (2000, Scholastic) Reading: Make a case for always reading ALL the directions. OR Create a list of all the different beings Arthur encounters and write character sketches of each. OR Read about another friendly giant, Roald Dahl's BFG.

    Writing: The Cloud Master defines legends as the "keys to the truths we know." Create a legend for a truth you know. OR Write a poem celebrating morning.

    Science: Study flight in the natural world, as in updrafts and wind currents. Create a Power Point presentation to share your understandings.

    Math: Create a monetary system unique to your school--something that is valued instead of money.

    Social Studies: Arthur wakes up in an entirely new world. Create a topographical map showing his new surroundings.

    Health: Is Arthur alone in his obesity? What percentage of adolescents and children are overweight? What actual solutions are there to this problem? Art: Draw a picture of what you think Mud City looks like.

    The Fire Pony (1996, Scholastic)

    Reading: This book's dedication is "For everybody who's ever been thrown from a horse and got back on." Before reading the book, take an index card and write down what you think this dedication means. After reading the book, reread your prediction and, if need be, revise what your believe it means now, Then, do a book talk for your classmates, inviting them to read the book.

    Writing: The second fire is intense. Capture it in a poem.

    Science: Research the science of fighting fires. How do strategies change when the fire is on a plain versus a forest or a mountain range? Do a 2- or 3-circle Venn diagram to explore the similarities and differences.

    Math: Mr. Jessup has at least two hundred horses, many of them Arabians. Research the value of these horses and then compute a "best guess" as to their value. Similarly, research the value of Mr. Jessup's land, making an educated guess as to its size and location in the West. Add the value of his barns, house, and vehicles, and decide how much insurance coverage he might need.

    Social Studies: Cowboys played a significant part of the development of the West. With three or four friends, research the role that cowboys played in the past along with their current role. Make a presentation for your class.

    Music: Joe keeps singing "old" songs. Find recordings of the songs mentioned in the book, as well as some others you think Joe might have known, and play them for your class.

    Art: When Roy and Joe are on the mountain, feeling like kings and princes, they survey the land surrounding them. Illustrate what they saw. OR Draw the sunrise Roy enjoyed when he took Lady Luck on her first trail ride.

    other books by Rodman Philbrick and Lynn Harnett:

    Abduction (1998, Scholastic)

    Book 1: Strange Invaders, 1997, Apple
    Book 2: Things, 1997
    Book 3: Brain Stealers

    Book 1: Night Creature, 1997, Apple
    Book 2: Children of the Wolf
    Book 3: The Wereing


    Book 1: The Haunting
    Book 2: The Horror
    Book 3: The Final Nightmare


    The Last Book in the Universe
    Activity Guide

    by James Peralta

    Chose any one project. You may have a partner if you wish. I will not be responsible for your group's work. You may work alone. Each project should be two hundred words minimum.
    All quotes need to have page citations.
    1. Write a letter to a friend who is about to visit you in this new world. Tell them the rules and regulations. Give them all the necessary cautions. Use at least two quotes.
    2. Devise a character chart. Include who the character is and their relationship to others, where and how they live, and include a couple of quotes.
    3. Ills of society. The society that you are reading about has many flaws. List the flaws on a chart and provide a quote to support what you have said. You might have a solution column of how you might address this problem. (Racism is one example)
    4. Psychoanalysis. Imagine you are a psychiatrist. Write questions and answers to a session you might have with one or more of the characters.
    5. Paint his world. Do a series of paintings of things Spaz would have witnessed. Describe what it is and include a couple of quotes to relay its meaning. This should be artistically done.
    6. Archeology. Imagine you are archeologist attempting to uncover the history behind Spaz's world. Write the history and support what you have said with the text.
    7. Literary analysis. Imagine you are a book reviewer. Write a review of the book using an in-depth literary analysis of style, setting. Characters, plot, climax and resolution.
    8. Getting at the author's message. Uncover what you believe to be the author's purpose for writing the book. Generously support what you have said.